What the thing is
Cyberpunk is a science fiction subgenre. It is defined by ‘lowlife and high tech’. It juxtaposes AI and cyberware with dystopia and decay.
Where it came from
It emerged from the New Wave science fiction movement of the 1960s–70s. The term appeared in Bruce Bethke’s 1980 story, published in 1983. Neuromancer (1984) solidified it as a genre. Blade Runner (1982) and Akira (1982) are early canonical works.
What it gets right
It names a real tension: that digital power concentrates while material life frays. Its ‘lowlife and high tech’ formula captures the dissonance of living amid breakthroughs that benefit few.
What it gets wrong
It treats decay as inevitable rather than political. It offers no analysis of who builds, owns or regulates the tech—only stylised resistance by lone hackers and outcasts.
Why it matters now
It is now shorthand for any tech-dystopia aesthetic—but that flattens its original specificity. Its imagery circulates widely; its critique does not.
Is it worth your time
Yes—if you want a lens on how technology and inequality fused in the popular imagination. No—if you expect it to explain today’s AI or surveillance states. It is a period style, not a prophecy.





